Privacy Policy

TheBeamer is committed to protecting the privacy of all who play our games. Since many of our players are under the age of 13, TheBeamer complies with the U.S. Children’s Online Privacy Protection Act (“COPPA”).

In order to play the games a child will need to provide an email address, choose a screen or user name and a password. We must ask for a player’s age to determine if he or she is under the age of 13. In the event a player is under the age of 13, we require a parent or guardian email address to provide the parent with notice that his or her child registered with TheBeamer to play games, and that we will be collecting an email address during registration. If you believe your child is playing our games and we have collected personal information (i.e. your child’s email address), and you have not received an email providing notice or seeking your consent, you may contact us here. We generally will not use or disclose the email address that we collect except to send parental notices and minimal subsequent informational emails.

In the event that TheBeamer requests additional personal information from a child under the age of 13, COPPA requires that we first seek a parent or guardian’s consent by email. In the email we will explain what information we are collecting, how we plan to use it, how the parent can provide consent, and how the parent can revoke consent. If we do not receive parental consent within a reasonable time, we will delete the parent contact information and any other information collected from the child in connection with playing the games.

Upon providing proper identification, parents can review, correct, or have deleted their child’s personal information from our database, or refuse further collection or use of personal information from their child by writing to us here.

With regard to school-based activities, COPPA allows teachers and school administrators to act in the place of parents to provide consent for the collection of personal information from children. Schools should always notify parents about these activities, in accordance with the Family Educational Rights and Privacy Act (FERPA).

In any instance that we collect personal information from a child, we will retain that information only so long as reasonably necessary to allow the child to play games, and ensure the security of our users and our services, or as required by law. In the event we discover we have collected information from a child under the age of 13 in a manner inconsistent with COPPA’s requirements, we will either delete the information or immediately seek the parent’s consent for that collection.

TheBeamer games allow users to communicate directly with other players. Players must be personally known to each other prior to game communication. The communication system employs filters that are intended to prevent the communication of both personal information and age-inappropriate words and phrases. In addition to filters, we encourage all players to flag inappropriate communications. We strongly encourage players to abide by these rules, never provide personal information about him or her or any third party to someone not personally know to him or her, and never to attempt to circumvent our filters. We also recommend that parents carefully supervise their children when the children play the games.

In certain circumstances, TheBeamer may share or disclose personal information collected from children, for example, with our service providers if necessary for them to perform a business, professional, or technology support function for us, or as permitted or required by law, as in response to a court order or a subpoena. To the extent permitted by law, we also may disclose personal information collected from children (i) in response to a law enforcement or public agency’s (including schools) request; (ii) if we believe disclosure may prevent the instigation of a crime, facilitate an investigation related to public safety or protect the safety of a child using our games; (iii) to protect the security or integrity of our games, and other technology, as well as the technology of our service providers; or (iv) enable us to take precautions against liability.

TheBeamer may link to outside websites for the purpose of completing or processing payment for items connected to the games that players may choose to purchase. TheBeamer does not retain payment information or other identifying information provided for such purpose. TheBeamer also uses third party servicers like Google Analytics that collect, monitor and analyze log data, which is information that your browser sends whenever you play a game. Log data may include information such as your computer’s Internet Protocol (“IP”) address, browser type and version, the areas of the game that you visit, the time and date of your visit, the time spent playing, and other statistics. TheBeamer may aggregate your or your child’s information with information about other users so that it no longer identifies and cannot reasonably be used to identify an individual person.

The security and confidentiality of all players’ information is extremely important to TheBeamer, and we take a number of steps to help safeguard any personal information that is provided to us. However, no method of transmitting or storing electronic data is ever completely secure, and therefore we cannot warrant or guarantee that such information will never be accessed, used or released in a manner that is inconsistent with this policy.

TheBeamer reserves the right to update or change this Privacy Policy at any time and all players should check this Privacy Policy periodically. These changes will be effective immediately upon posting. Continued use of TheBeamer games after any modifications to the Privacy Policy are posted on this page will constitute an acknowledgment of the modifications and consent to abide and be bound by the modified Privacy Policy.

If you have any questions about this Policy, contact us here.